rafael campos 🌊
rafael campos

3D Graphics Software Engineer

About Me

Hi, I’m Rafael Campos, a 3D Graphics Software Engineer with a passion for creating tools and simulations that bring animations and visual effects to life.

My background includes a PhD (in progress) in Computational Mathematics and Computer Science, as well as industry experience in animation, rendering, and physically-based simulation. I’m skilled in C++, CUDA, Python, and various graphics technologies, and I enjoy working on complex technical challenges in VFX and animation.

Download CV
Interests
  • Computer Graphics in VFX & Animation
  • Physically-based simulation of water, fire, hair and cloth.
  • Rendering, ray tracing and light transport algorithms.
Education
  • PhD Computer Science and Computational Mathematics

    University of São Paulo

  • MSc Computer Science

    Drexel University

  • BEng Computer Engineering

    Federal University of São Carlos

Publications